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Guild Manager

Guild Manager is a custom system that expands the traditional guild experience, allowing members to work together to strengthen and develop their guild.

All guild management is handled directly through the Client, providing a more intuitive and convenient experience.

Creating a guild costs 10,000 gold. Guild progression is based on gold donations made by its members. As the guild levels up, new bonuses and additional member slots are unlocked.

Upon reaching specific levels, the guild may choose one of two available rewards. The selected reward is permanently applied to every guild member.

Guild Level Costs
Level Level Cost Total Invested
Creation 10,000 gold 10,000 gold
Level 2 10,000 gold 20,000 gold
Level 3 40,000 gold 60,000 gold
Level 4 90,000 gold 150,000 gold
Level 5 160,000 gold 310,000 gold
Level 6 250,000 gold 560,000 gold
Level 7 360,000 gold 920,000 gold
Level 8 490,000 gold 1,410,000 gold
Level 9 640,000 gold 2,050,000 gold
Level 10 810,000 gold 2,860,000 gold
Level 11 1,000,000 gold 3,860,000 gold
Level 12 1,210,000 gold 5,070,000 gold
Level 13 1,440,000 gold 6,510,000 gold
Level 14 1,690,000 gold 8,200,000 gold
Level 15 1,960,000 gold 10,160,000 gold
Level 16 2,250,000 gold 12,410,000 gold
Level 17 2,560,000 gold 14,970,000 gold
Level 18 2,890,000 gold 17,860,000 gold
Guild Level Rewards
Level First Reward Second Reward
Level 2
Physical Protection
Physical Protection
+2%
Elemental Protection
Elemental Protection
+2%
Level 4
Movement Speed
Movement Speed
+10
Attack Speed
Attack Speed
-0.05 seconds
Level 6
Rarity Loot Chance
Rarity Loot Chance
+25%
Elite Spawn Chance
Elite Spawn Chance
+50%
Level 8
Health Regeneration
Health Regeneration
+3
Mana Regeneration
Mana Regeneration
+1 every 5 ticks
Level 10
Magic Level
Magic Level
+3%
All Skills
All Skills
+3%
Level 12
Protection against<br> Monsters
Protection against
Monsters

+2%
Protection against<br> Players
Protection against
Players

+2%
Level 14
Critical Chance
Critical Chance
+2%
Critical Damage
Critical Damage
+25%
Level 16
Damage against<br>Monsters
Damage against
Monsters

+5%
Damage against<br>Players
Damage against
Players

+5%
Level 18
Spell Mana Cost
Spell Mana Cost
-15%
Cooldown Reduction
Cooldown Reduction
-15%
Guild Member Capacity

Every guild starts with a maximum of 10 members. Each guild level unlocks 3 additional member slots, allowing the guild to grow as it progresses.

We hope this system encourages teamwork and helps build stronger, more active guilds throughout the server.

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